More monsters from my forthcoming game “The Number Crunch.” Click on the images for a larger view. It probably isn’t necessary, they don’t get any better! In addition to narrative-corpse monsters, there are also series of Antagonists and minions found in narrative play. The first one is some sort of pirate octopus with a harpoon.Continue reading “Drawing Monsters”
Tag Archives: illustrations
The Gravitational Model of User Expectation
This essay was written as a means of articulating why I felt certain games–as mechanically well designed as they might be–ultimately failed in their implementation. It was written specifically with video games in mind, though, I believe, it holds true for board and role-playing games as well. Don’t Tell Me What to Do: Modern GameContinue reading “The Gravitational Model of User Expectation”