I recently created an infographic for work. It was an interesting experiment: how to cram a ton of information into a [relatively] small amount of space, while still making it aesthetically pleasing, and readable. Plus, it was a chance to draw in a simple, two color style.
It’s been a while since I posted anything here. Here’s an excerpt from Oh, The Beating Drum! number 8. This one features lizardmen, funny hats, rain, houses on stilts, people complaining about things, anachronisms, and a reference to a classics professor I had in 1993. As always, the entirety can be read in the magazineContinue reading “Oh, The Beating Drum!”
Every once in a long while comes a comic so profound, it changes all the rules. This is probably that comic. Though, as the author, I might not be an objective opinion on this matter. Actually, this is the first page of that comic. There are two pages in total. You should probably subscribe toContinue reading “Oh, The Beating Drum!”
Once again, ladies and gentlemen, Oh, The Beating Drum! Or, at least the first page of it. As always, you can read the entire thing by subscribing to Epidiah Ravachol’s magazine of sword & sorcery Worlds Without Master.
I recently made a comic for work. We’re doing this new social media experiment called Mindful Filter; to explain it to people, I drew it out in four-color splendor. If you’re curious, check it out at morethansound.net/mindfulfilter
A second issue of Worlds Without Master has been published, which means that a second episode of Oh, The Beating Drum! has been published! It’s like serendipity, except planned. Here’s are the first two pages (of three), featuring Unnamed Swordswoman #1 and Unnamed Sorceress #1.
The first issue of Epidiah Ravachol’s new magazine of sword and sorcery, Worlds Without Master, just came out. I have a two-page comic in it, titled Oh, The Beating Drum! Here’s the first page:
Remember how I used to do a weekly comic, for like, ten years and then stopped a few years ago? Well, I did another one, randomly.
I finally got around to watching Indie Game: The Movie last night. It’s a documentary that follows the development of three big indie titles: Braid, Super Meat Boy and Fez (all three of which were sold on the Xbox Live Arcade). Super Meat Boy and Fez were both still in development during production of the film; BraidContinue reading “Indie Game: The Movie: The Conundrum”
Last year (and part of this year!) I wrote an essay on games and comics called “Equip Shield: The Role of Semipermeable Cultural Isolation in the History of Games and Comics.” (I wanted the title to be a bit longer, but the world’s supply of lead couldn’t be melted down fast enough to cast theContinue reading “Equip Shield: The Role of Semipermeable Cultural Isolation in the History of Games and Comics”