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Posts Tagged ‘illustration’

Three Painters

A recent illustration (depicting cross-cultural exchanges in the arts).

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A commissioned illustration I did a while ago that wasn’t used…

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An illustration for a friend, who kindly MC’d many months of super-heroically themed Apocalypse World antics! Click to see the full sized image.

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There’s apparently a kite-flying motif to some of my comics and illustrations. I’m not sure what’s up with that. So, a couple of days ago, I decided (out of the kindness of my heart) to redesign Batman for DC Comics. (Since “DC” stands for Detective Comics, does that make the name of the company Detective [...]

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You may have heard that DC Comics is relaunching every single title in their stable. There’s apparently some controversy: characters are wearing pants now, and some are wearing fewer pants than they once were. So, in the spirit of generosity, I’ve decided to take a moment to redesign their most iconic character: Batman. (You probably [...]

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Another quick, monster-themed doodle, this time guest-starring my favorite monster from Dungeons and Dragons: the Otyugh. (Just try to pronounce that… I dare you.) Click to see the full version.

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I watched the film Exit through the Gift Shop the other evening. It’s an entertaining look at street art. I’m not a big fan of most graffiti: I find the bulk of it to be uninspired vandalism for the sake of vandalism. There are those few, however, that really capture what I think is the [...]

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Promotional art for The Number Crunch (see my last post!) and my best attempt to blatantly swipe from Genndy Tartakovsky. Click to embiggen!

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For the last couple of months, I’ve been working on a game in my free time: a solo-rpg/boardgame/card game called “The Number Crunch: A Game of Death and Taxes.” It’s a game in which you–the player–take on the role of an Auditor in the Ministry of the Exchequer. Your job is to venture out into [...]

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Over the past few weeks, as time has allowed, I’ve been working on a solo, mix-and-match dungeon crawl game. (Inspired by this, but not completed in time!) In the game, the player draws tiles that designate a creature made up of different parts. They’re assembled into some sort of post-modern hodgepodge of terror. (And by [...]

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